![]() ![]() Plutocracy,” “a supporter invented a board game to teach how unchecked land ownership created extremes of either vast wealth or poverty.” But as George’s opinions fell out of favor in the early twentieth century, notes Harry Brod in “ Past Perfect: Democracy vs. George advocated for a single tax reflecting only a land’s economic and natural resources value. In his best-selling Progress and Poverty, George looked at how advances in technology and society drive up the price of land, creating wealth for landowners (and putting societies at risk when speculators increase land values without an according increase in social wealth). Long before the game was a Hasbro-owned juggernaut, it was an economic concept developed by political economist Henry George, a Progressive-era reformer with a bone to pick about economic inequality. What’s in a game? If the game is Monopoly, which turns 80 years old this week, that’s a loaded question.
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